September 7, 2009

Bringing you down to my level: Death Gripping flying fools and other follies

So.. Death Grip... Signature DK ability, and surprisingly, there seem to be way too many people who don't realise its full potential. Pay attention. If you have a DK, note that the tricks below are really quite useful in the right situations. If you don't have one, be aware that this is all possible, and you don't want to be the patsy.

Firstly, After watching you tube videos and reading discussions on DK abilities, I'm now a firm believer that death grip is not an opener. Go to them, or better still, bait them into coming to you. Engage, wait till they decide to run, CC them as best suits the class. If they break the CC, NOW you can death grip them back knowing that their options to run are greatly reduced.

I have a different rule for bottlenecks where front-lines have formed on both sides, and it becomes a HK fest. I'll just go "hell for leather" drawing a hordie to the alliance front line the moment it comes back down off cooldown. If I notice a healer needs it, I'll use it to yank the hordie away for a time, hoping it'll give the healer the window they need to survive the mess.

Secondly. Three times now, I've been in a winning WG, waiting for the NPC quest givers to respawn when an idiot hordies has decided he can do a low-flying pass over the alliance toons gathered below. Each time, I've death gripped him down to the ground, given him a good dose of chains of ice, and participated in the bloodbath that follows. Keep your distance if you don't want to supply that nice tasty HK without tenacity granting you the edge you had while we were still contesting WG.

Thirdly, (and this is especially true in AV, but I've seen it work in WG as well). You can step far out on a ledge as a DK, far enough that somehow (I can't explain the mechanics), you are allowed to successfully death grip someone on the ground. Vica versa, if someone is further out on a ledge than normal, you can successfully yank them down off their perch. It's a special moment, grabbing a hordie running past the tower you're guarding, and letting your team mates mash the poor surprised fellow into gello.

Finally, a warning. I've had warriors successfully wield a spell reflection on me so that instead of the warrior coming my way, I suddenly find myself within the hordie front line. Hilarious, and thankfully, rather quickly resolved. Still, occasionally, if there aren't many hordies about, this might work to your advantage. Nothing quite like being sucked into the melee zone of the warrior/healer team, locking down the warrior and feeding at the buffet of healer tears that has just opened.