
Salient points changed:
- The combat ability bars are now smaller, and laid out visually close to the centre of the screen, so I can keep a better eye on cooldowns with the peripheral vision.
- Protective abilities, such as CC breakers and damage absorbers are all now clustered together.
- All things that inflict CC are now clustered together, and tied to mouse buttons (with a shift key modifier).
Nice UI. Very soff, very smoove.
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